import java.awt.BorderLayout;import java.awt.Insets;import java.awt.Toolkit;import java.awt.event.ActionEvent;import java.awt.event.ActionListener;import java.beans.PropertyChangeEvent;import java.beans.PropertyChangeListener;import java.util.Random;import javax.swing.BorderFactory;import javax.swing.JButton;import javax.swing.JComponent;import javax.swing.JFrame;import javax.swing.JPanel;import javax.swing.JProgressBar;import javax.swing.JScrollPane;import javax.swing.JTextArea;import javax.swing.SwingWorker;public class ProgressBar extends JPanel implements ActionListener, PropertyChangeListener { private JProgressBar progressBar; private JButton startButton; private JTextArea taskOutput; private Task task; class Task extends SwingWorker{ /* * Main task. Executed in background thread. */ @Override public Void doInBackground() { Random random = new Random(); int progress = 0; // Initialize progress property. setProgress(0); // Sleep for at least one second to simulate "startup". try { Thread.sleep(1000 + random.nextInt(2000)); } catch (InterruptedException ignore) { } while (progress < 100) { // Sleep for up to one second. progress += random.nextInt(10); setProgress(Math.min(progress, 100)); try { Thread.sleep(random.nextInt(1000)); } catch (InterruptedException ignore) { } // Make random progress. } return null; } /* * Executed in event dispatch thread */ public void done() { Toolkit.getDefaultToolkit().beep(); startButton.setEnabled(true); taskOutput.append("Done!\n"); } } public ProgressBar() { super(new BorderLayout()); // Create the demo's UI. startButton = new JButton("Start"); startButton.setActionCommand("start"); startButton.addActionListener(this); progressBar = new JProgressBar(0, 100); progressBar.setValue(0); // Call setStringPainted now so that the progress bar height // stays the same whether or not the string is shown. progressBar.setStringPainted(true); taskOutput = new JTextArea(5, 20); taskOutput.setMargin(new Insets(5, 5, 5, 5)); taskOutput.setEditable(false); JPanel panel = new JPanel(); panel.add(startButton); panel.add(progressBar); add(panel, BorderLayout.PAGE_START); add(new JScrollPane(taskOutput), BorderLayout.CENTER); setBorder(BorderFactory.createEmptyBorder(20, 20, 20, 20)); } /** * Invoked when the user presses the start button. */ public void actionPerformed(ActionEvent evt) { progressBar.setIndeterminate(true); startButton.setEnabled(false); // Instances of javax.swing.SwingWorker are not reusuable, so // we create new instances as needed. task = new Task(); task.addPropertyChangeListener(this); task.execute(); } /** * Invoked when task's progress property changes. */ public void propertyChange(PropertyChangeEvent evt) { if ("progress" == evt.getPropertyName()) { int progress = (Integer) evt.getNewValue(); progressBar.setIndeterminate(false); progressBar.setValue(progress); taskOutput.append(String.format("Completed %d%% of task.\n", progress)); } } /** * Create the GUI and show it. As with all GUI code, this must run on the * event-dispatching thread. */ private static void createAndShowGUI() { // Create and set up the window. JFrame frame = new JFrame("ProgressBar"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // Create and set up the content pane. JComponent newContentPane = new ProgressBar(); newContentPane.setOpaque(true); // content panes must be opaque frame.setContentPane(newContentPane); // Display the window. frame.pack(); frame.setVisible(true); } public static void main(String[] args) { // Schedule a job for the event-dispatching thread: // creating and showing this application's GUI. javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { createAndShowGUI(); } }); }}